Spreading the Joy

One thing I have thought about since having started the third iteration of my game engine is about all the other people in the world that are doing the same thing (believe me there are more than you think.) and how useful some of the things I have learned about 3D programming and fitting it all together might come in handy for them, so I decided I am going to write some tutorials (probably a lot of tutorials) about each section of the engine from start to finish. I will put this in a separate section though, so all of you non nerdy folk can avoid it unless you really want to be bored for hours :)

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