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Author Topic: New XNA Game  (Read 2320 times)
YellowShadow
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« on: 2007/01/09 16:44:25 »

I have just downloaded TorqueX open beta and I love it. I was wondering, what new XNA game do you guys want to see. I want to make something like one of those GBA games and port them to XNA. If anyone has an idea please let me know. I am leaning towards Mario right now.

Till next time,
YellowShadow.
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mikeschuld
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« Reply #1 on: 2007/01/09 19:29:29 »

Well I would personally prefer to see a game made with the HMEngine, but as it is not yet as advanced and drag and drop as the tourqe set of tools, I guess you can use those. I will keep my game ideas to myself however as I am making most of them soon enough Smiley
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YellowShadow
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« Reply #2 on: 2007/01/10 21:01:20 »

Umm... I was wondering, is it possible to port the Scene Editor to XNA version of the engine?
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mikeschuld
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« Reply #3 on: 2007/01/11 00:55:35 »

It is, but since the scene editor didn't save or load anything yet I haven't. The scene graph tutorials are coming very soon (probably right after physics, which is next), and they will implement the saving/loading feature. Once that is in place, putting together a GUI editor will be back on the list Smiley
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Snipe
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« Reply #4 on: 2007/04/25 21:10:35 »

could u make a frist person shooter game maybe that would be sweet
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XNASorcerer
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« Reply #5 on: 2007/04/25 22:10:09 »

It is, but since the scene editor didn't save or load anything yet I haven't. The scene graph tutorials are coming very soon (probably right after physics, which is next), and they will implement the saving/loading feature. Once that is in place, putting together a GUI editor will be back on the list Smiley

yes, a XNA GUI scene editor with saving/loading and models properties changing will be very well received.
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