XNA Game Development Forums
2012/05/18 05:59:08 *
Welcome, Guest. Please login or register.

Login with username, password and session length
 
   Home   Help Search Calendar Login Register  
Pages: [1]
  Print  
Author Topic: Digital Molecular Matter  (Read 2249 times)
Cdy7e
Newbie
*
Offline Offline

Posts: 6


View Profile
« on: 2007/02/15 14:36:58 »

its an awesome new way for physics in a game, i recommend you check it out.

heres it  in action in the up comming Starwars game.

http://www.gametrailers.com/player.php?type=wmv&id=17054
Logged
Chr0n1x
Global Moderator
Sr. Member
*****
Offline Offline

Posts: 307


View Profile WWW
« Reply #1 on: 2007/02/15 15:02:47 »

Now this looks very nice, dynamic destructible models, looking good. Problem is its a proprietary technology so therefore. Sad
http://www.pixeluxentertainment.com/index.cfm?link=technology

But otherwise this is gonna be good to see in games, now that everyone is going procedural. Cheesy
Logged

mikeschuld
Administrator
Sr. Member
*****
Offline Offline

Posts: 389


View Profile WWW
« Reply #2 on: 2007/02/15 19:30:04 »

We'll just have to write our on free version Smiley
Logged
Cdy7e
Newbie
*
Offline Offline

Posts: 6


View Profile
« Reply #3 on: 2007/02/15 23:32:48 »

There is also new technology for animation called Endorphin that looks pretty sweet.

you can download the free learning edition.

http://www.naturalmotion.com/ele.htm
Logged
Chr0n1x
Global Moderator
Sr. Member
*****
Offline Offline

Posts: 307


View Profile WWW
« Reply #4 on: 2007/02/16 09:16:09 »

Now THAT looks interesting, and free. Cheesy Must try it.
Logged

Nemo Krad
Global Moderator
Hero Member
*****
Offline Offline

Posts: 512


I have seen the fnords


View Profile WWW
« Reply #5 on: 2007/02/16 12:53:40 »

Shame those little Endorphin boys cant hold on to the ball, I would have a word with there coach.....
Logged
Pages: [1]
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.12 | SMF © 2006-2009, Simple Machines LLC Valid XHTML 1.0! Valid CSS!
Page created in 1.632 seconds with 17 queries.