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Author Topic: LOD system? Anyone?  (Read 1516 times)
XNASorcerer
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« on: 2007/05/13 13:00:11 »

Does anyone have a clue about how to implement a simple LOD system for models on a scene?
Thanks
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mikeschuld
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« Reply #1 on: 2007/05/19 17:19:42 »

I did it in MDX one time, but it was using the built in meshing algorithms that are non existent in XNA :/ You may want to simply look up meshing algorithms and work on implementing them on the Mesh data sets.
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