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Author Topic: Tutorial 2 :: Scene Graph and Object Framework  (Read 10053 times)
Secret Agent X-9
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« Reply #15 on: 2007/07/07 16:19:13 »

The tut is excellent, but I'm having problems. When I try to compile, it says:

Error   1   The type or namespace name 'HMNodeCollection' could not be found (are you missing a using directive or an assembly reference?)   

Error   2   The type or namespace name 'HMObjects' does not exist in the namespace 'HMEngine' (are you missing an assembly reference?)   

Error   3   The type or namespace name 'HMTestObject' could not be found (are you missing a using directive or an assembly reference?)   

 What could be wrong? I'm pretty sure that HMObjects does exist. I did it the same way I did HMEngine.HMScene, and that works fine. I have a feeling that if I convince it that HMObjects does exist in HMEngine, then it would solve the other two problems.

Thanks for your help!
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kai
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« Reply #16 on: 2007/08/01 19:33:04 »

check your using statements to make sure your covered.  that always seems to be the problem when I get those errors.
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Neith
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« Reply #17 on: 2008/07/31 16:57:02 »

Where is this tutorial on Scene Graphs?
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mikeschuld
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« Reply #18 on: 2008/07/31 22:50:22 »

ummm it's a scene graph and object framework. basically the baseline to extend it. We went further with the octree tutorial in the past in one of the tutorials 9-12 (I can't remember which one?) but those are now being replaced with better versions or more useful functionality. The scene graph idea is going to be done as a geographic grid registration, which you can find a version of on Nemo's blog Wink
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