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Author Topic: Shader tutorials  (Read 2193 times)
endre
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« on: 2006/12/13 03:20:24 »

Hello all.

I'm in the middel of implementing the third XNA-Enigne tutorial in XNA 1.0 and must admit that I don't know what I'm doing.
Although Mike writes good tutorials I don't get all the shader stuff. Can someone recommend any tutorials or books that discuss this a bit more in detail? And in a way that a complete newbie on shaders can understand.

Endre
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Chr0n1x
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« Reply #1 on: 2006/12/15 03:29:32 »

The ShaderX series, and Game Programming Gems series. They do cost a bit each, but they are a real wealth of information. I got myself ShaderX and ShaderX2, and even though they are outdated a bit, they still have some great techniques in there, like soft-shadows etc.
You can also check out the "Hardcore" section on gamedev.net, which has some good things, just convert from C++ to C#(XNA).
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mikeschuld
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« Reply #2 on: 2006/12/22 18:12:48 »

Still not my set of GPG Wink
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